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SPLASH 2016
Sun 30 October - Fri 4 November 2016 Amsterdam, Netherlands
Sun 30 Oct 2016 15:40 - 16:00 at Luzern - Work-in-progress Papers 2

In recent years, we are witnessing a growing interest in large-scale situated systems, such as those falling under the umbrella of pervasive computing, cyber-physical systems, and the Internet of Things. The actor model is a natural choice for designing and implementing such systems, thanks to the ability of actors to address distribution, autonomy of control, and asynchronous communication: namely, it is convenient to view the pervasive cyberspace as an environment densely inhabited by mobile embedded actors. But how can an actor-centric development approach be fruitfully used to engineer a complex coordination strategy, where a myriad of devices/actors performs adaptive distributed sensing/processing/acting?

Aggregate computing has been proposed as an emerging paradigm that faces this general problem by adopting a global, system-level stance, allowing to specify and functionally compose collective behaviours by operating on diffused data structures, known as “computational fields”. In this paper, we develop on the idea of integrating the actor model and aggregate computing, presenting a software framework where declarative global-level system specifications are automatically turned into an underlying system of Scala/Akka actors carrying on computation over the pervasive computing system.

Sun 30 Oct

agere2016
15:40 - 17:20: AGERE 2016 - Work-in-progress Papers 2 at Luzern
agere2016147783840000015:40 - 16:00
Talk
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agere2016147783960000016:00 - 16:20
Talk
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agere2016147784080000016:20 - 17:25
Meeting
agere2016147784470000017:25 - 17:30
Day closing