Blogs (9) >>
SPLASH 2016
Sun 30 October - Fri 4 November 2016 Amsterdam, Netherlands
Wed 2 Nov 2016 14:20 - 15:10 at Matterhorn 3 - Session 8 Chair(s): Ulrik Pagh Schultz

Classically, CS curricula address language design, implementation, metaprogramming (analysis, transformation, generation) in undergraduate courses on compiler construction and programming languages and maybe also software re-/reverse engineering. More recently, the discipline of software language engineering (SLE) has suggested to bundle a related skill set. In this tutorial, SLE is presented in a broad manner on the grounds of the presenter’s emerging SLE textbook. The tutorial integrates language syntax, semantics, types, implementation, and various aspects and applications of metaprogramming. The presenter’s approach can be further characterized as follows: i) do not pull in too much of compiler construction so that a separate course remains viable; ii) approach programming language theory (interpreters, type systems, etc.) in a metaprogramming-oriented manner, as it is also useful for DSLs; iii) commit to one central programming language for illustration which is Haskell by the presenter’s choice; iv) prioritize runnable, representative illustrations over formal content; v) provide extensive further reading pointers so that one can easily scale up to a more research-oriented Master-level course; vi) point out and encourage exploration of SLE technology options without trying to cover various technologies in one book.

Wed 2 Nov

Displayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change

13:30 - 15:10
Session 8SPLASH-I at Matterhorn 3
Chair(s): Ulrik Pagh Schultz University of Southern Denmark
13:30
50m
Talk
Define Your App, Don’t Implement It: Building a Scalable Social Network in 45 minutes
SPLASH-I
Boaz Rosenan University of Haifa, David H. Lorenz Open University and Technion IIT
14:20
50m
Talk
The basic skill set of software language engineering
SPLASH-I
Ralf Laemmel University of Koblenz-Landau, Germany
Media Attached